![]() Minecraft Bedrock users will find it's well worth buying a new set of Minecraft licenses for Java Edition, There are some excellent Minecraft Java Edition mods such as Serene Seasons and Dynamic Trees which provide motivation to run Minecraft Java Edition 1.12.2. Unfortunately to me, using these versions are note an option since some of the Mods my son is trying to use doesn't work on Forge versions later than 1.12.2, like "Ancient Warfare", "Animania", and "Chisel". One interesting remark is that actually all Forge versions later than 1.12.2 (like 1.16.1) work regularly on Ubuntu 20.04. I can provide full logs and crash reports, if someone thinks this could help. Tried all the options cited on that article, and the which instructs to put the java option bellow was the one which made me advance a little bit: So I've searched this error "Caused by: : Assistive Technology not found: " and found this Ask Ubuntu article: : : at .FMLSecurityManager.checkPermission(FMLSecurityManager.java:49) : : .FMLSecurityManager$ExitTrappedException : nullĪt 0(Native Method) ~Īt (NativeMethodAccessorImpl.java:62) ~Īt (DelegatingMethodAccessorImpl.java:43) ~Īt .invoke(Method.java:498) ~Īt .launch(Launch.java:135) Īt .main(Launch.java:28) Ĭaused by: : Assistive Technology not found: Īt (Toolkit.java:807) ~Īt (Toolkit.java:886) ~Īt .(LinuxSysImplementation.java:50) ~Īt (Sys.java:131) ~Īt .(Sys.java:116) ~Īt .func_71386_F(Minecraft.java:2984) ~Īt .Main.main(SourceFile:38) ~ I've already tried to use Minecraft snap and deb version, JRE from a range of versions of OpenJDK (8, 11) and Oracle (14), JRE headless and not headless, and a lot of subversions of Forge (1.12.2) from this repository:Īfter installing Forge client using jar downloaded from the link above, I got this error: Thoughts and feedback welcome.I'm trying to install some Minecraft Mods to my son on Ubuntu 20.04, but I'm stuck on Forge. This post was created as part of the README for my Panda's mod, but given my habit of not completing things I thought I'd share this part here in case it helped others. Perfect! At this point, let's calls this version 0.1.0 I'm going to to use MultiMC because it works all 3 major operating systems and makes creating Minecraft instances with the exact versions and mods you want so easy. Great, it works! At this time, before we commit we probably want to create a `.gitignore and add a couple of things to it.īefore I get too far into modding, I want to know that we can build our mod correctly as well. Let's do that though, so we have a starting place, and we can test this setup worksĬopied the src directory from our unzipped MDK directory. ![]() Forge comes with a sample mod, but the instructions don't tell us to copy that. The two commands we want for testing are:īefore we do that, we need a mod. gradlew setupDecompWorkspace is successful. Your instructions to get a JDK installed for likely differ, so I'll leave this part out. Ok, it looks like I don't have the java compiler (or JDK) installed on this computer. gradlew setupDecompWorkspace, since the working directory isn't in the path. Since this is Linux, the correct command is. The next step is to run gradlew setupDecompWorkspace. I'll leave out gradlew.bat since I'm developing on Linux. The docs say to only copy adle, gradlew.bat, gradlew, and the gradle directory. ![]() Ok, the MDK is downloaded, let's unzip it. That way, if things get broken or strange, I can use git to backup, and you and I get a nice history we can look back on. Oh, before we get too far along, I'm planning to track my progress with git commits and this readme. The files can be found at, and I think I want the MDK, but let's see if the docs tell us. Let's see how it goes!įirst, let's download Forge. In addition, I'd like to try to do this using VSCode, instead of the usual IDEs recommended for this. It's been a while since I created one, and I want to see if I still remember how things work. Hi! This is my documented journey to create a Minecraft Forge mod. ![]()
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